
Highlander
Proving Grounds · #20 · OGS-020/024
Energy Cost
Description
Reaction (Play any time, even before spells and abilities resolve.)
Choose a friendly unit. The next time it would die this turn, heal it, exhaust it, and recall it instead. (Send it to base. This isn't a move.)
Reaction Choose a friendly unit. The next time it would die this turn, heal it, exhaust it, and recall it instead. (Send it to base. This isn't a move.)
Tags
Illustrated by Kudos Productions