Renekton, Brute

Illustrated by League Splash Team

Vendetta#92aVEN-092a/166

Renekton, Brute

Energy Cost
5 Energy
5 Energy
Might
Might4
4 Might

Description

1 ruling

1 Energy1 Energy: Give me +1 MightMight this turn.

When my Might becomes 10 or more, empower me. (I become Empowered if I'm not already.)

Empowered I have Deflect and Ganking. (Opponents must pay Any RuneAny Rune to choose me with a spell or ability. I can move from battlefield to battlefield.)

1 : Give me +1 Might this turn. When my Might becomes 10 or more, empower me. (I become Empowered if I'm not already.) Empowered[>] I have Deflect and Ganking. (Opponents must pay Any to choose me with a spell or ability. I can move from battlefield to battlefield.)

Market Price

$1.20TCGplayer · as of
7 days −14%30 days −34%

Price history

Low $1.20·High $4.34Vendetta price guide

Prints (3)

Vendetta
#92 · Epic
Six More Vodka
Vendetta
#92a · Showcase
League Splash Team
Vendetta
#177 · Showcase Overnumbered
Ziyan Lin

Tags

Official rulings

· Riot's answers, word for word
  1. My 11 Might Renekton, Brute is disempowered by my own Profiteer. What happens when my opponent plays Stupefy choosing him? Will his ability trigger? What happens if instead I activated his ability?

    Renekton’s ability will not trigger in either scenario.

    In order to “become 10 or more,” his Might would have to have previously been less than 10. “10 or more” is a state, and Renekton’s triggered ability checks for the event of him achieving that state. If he maintains that state, regardless of how his Might changes, he will not “become” that state.

    Vendetta Rules FAQ and ClarificationsSee it animated